Mercurial > hg > Members > kono > Cerium
annotate Renderer/Engine/viewer.cc @ 983:ff74988bbb2a
minor fix
author | root@henri.cr.ie.u-ryukyu.ac.jp |
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date | Fri, 01 Oct 2010 00:37:06 +0900 |
parents | b29547a5b85b |
children | df5185513c2d |
rev | line source |
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507 | 1 #include <SDL.h> |
2 #include "viewer.h" | |
3 #include "viewer_types.h" | |
4 #include "SceneGraph.h" | |
5 #include "SceneGraphRoot.h" | |
6 #include "scene_graph_pack.h" | |
7 #include "sys.h" | |
8 #include "Func.h" | |
9 #include "error.h" | |
10 #include "TaskManager.h" | |
11 #include <wchar.h> | |
12 #include "Pad.h" | |
511 | 13 #include "Application.h" |
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14 #include "lindaapi.h" |
507 | 15 |
523 | 16 static void post2runLoop(SchedTask *s,void *viewer,void *s1); |
17 static void post2runDraw(SchedTask *s,void *viewer,void *s1); | |
18 static void post2speRendering(SchedTask *s,void *viewer,void *s1); | |
19 static void post2speDraw(SchedTask *s,void *viewer,void *s1); | |
20 static void post2runMoveDrawLoop(SchedTask *s,void *viewer,void *s1); | |
507 | 21 |
22 /* measure for FPS (Frame Per Second) */ | |
23 int start_time; | |
24 int this_time; | |
25 int frames; | |
514 | 26 // static void post2speRunLoop(void *viewer); |
27 //static void post2runMove(void *viewer); | |
28 //static void post2exchange_sgroot(void *viewer); | |
29 //static void post2speRunLoop(void *viewer); | |
507 | 30 |
31 //SceneGraphRootPtr sgroot_2; | |
32 | |
33 /* Data Pack sent to Other CPUs (ex. SPE) */ | |
34 SceneGraphPack *sgpack; | |
35 PolygonPack *ppack; | |
36 SpanPackPtr spackList; | |
37 SpanPackPtr *spackList_ptr; | |
38 | |
39 int spackList_length; | |
40 int spackList_length_align; | |
41 | |
907 | 42 |
507 | 43 /** |
44 * | |
45 */ | |
46 | |
748 | 47 Viewer::Viewer(TaskManager *m, ViewerDevice *vd, int b, int w, int h, int _num) |
507 | 48 { |
49 spe_num = _num; | |
748 | 50 manager = m; |
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51 |
748 | 52 dev = vd; |
53 pixels = dev->video_init(manager, b, w, h); | |
54 | |
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55 width = dev->width; |
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56 height = dev->height; |
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57 bpp = dev->bpp; |
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58 |
507 | 59 } |
60 | |
61 int | |
62 Viewer::get_ticks(void) | |
63 { | |
64 int time; | |
65 time = SDL_GetTicks(); | |
66 return time; | |
67 } | |
68 | |
69 bool | |
70 Viewer::quit_check(void) | |
71 { | |
72 SDL_Event event; | |
73 | |
74 while(SDL_PollEvent(&event)) { | |
75 if (event.type==SDL_QUIT) { | |
76 return true; | |
77 } | |
78 } | |
79 | |
80 Uint8 *keys=SDL_GetKeyState(NULL); | |
81 | |
82 if (keys[SDLK_q] == SDL_PRESSED) { | |
83 return true; | |
84 } | |
85 | |
86 return false; | |
87 } | |
88 | |
89 void | |
90 Viewer::quit(void) | |
91 { | |
92 SDL_Quit(); | |
93 } | |
94 | |
95 | |
96 void | |
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97 Viewer::run_init(TaskManager *manager, Application *app) |
507 | 98 { |
99 this->manager = manager; | |
100 | |
101 start_time = get_ticks(); | |
102 this_time = 0; | |
103 frames = 0; | |
104 | |
748 | 105 if (spe_num == 0) spe_num = 1; |
106 | |
507 | 107 sgroot = new SceneGraphRoot(this->width, this->height); |
572 | 108 sgroot->tmanager = manager; |
792 | 109 |
110 | |
111 int light_num = 4; | |
112 int size = sizeof(float)*4*light_num; //xyz+alfa(4) * light_num(4) | |
762 | 113 int light_size = size / sizeof(float); |
748 | 114 |
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115 light_xyz_stock = (float *)manager->allocate(size); |
748 | 116 light_xyz = (float *)manager->allocate(size); |
762 | 117 |
118 for (int i = 0; i < light_size ; i++) { | |
119 light_xyz[i] = 0.0f; | |
120 } | |
748 | 121 |
907 | 122 |
792 | 123 for(int i = 0; i < spe_num; i++) { |
826 | 124 |
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125 HTaskPtr data_load = manager->create_task(DataAllocate); |
748 | 126 data_load->set_param(0,(memaddr)size); |
127 data_load->set_param(1,(memaddr)Light); | |
128 data_load->set_cpu((CPU_TYPE)((int)SPE_0 + i)); | |
129 data_load->spawn(); | |
130 } | |
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131 |
792 | 132 size = light_num * sizeof(int); |
133 light_switch = (int*)manager->allocate(size); | |
793 | 134 |
792 | 135 for (int i = 0; i < light_num; i++) { |
136 light_switch[i] = 0; | |
137 } | |
138 | |
139 for(int i = 0; i < spe_num; i++) { | |
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140 HTaskPtr data_load = manager->create_task(DataAllocate); |
792 | 141 data_load->set_param(0,(memaddr)size); |
142 data_load->set_param(1,(memaddr)LightSwitch); | |
143 data_load->set_cpu((CPU_TYPE)((int)SPE_0 + i)); | |
144 data_load->spawn(); | |
145 } | |
146 | |
147 size = 16; // LightSysSwitch は 4byte. 残り 12byte は DMA転送の為のパディング | |
148 | |
793 | 149 light_sysswitch = (int*)manager->allocate(size); |
150 | |
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151 for (unsigned int i = 0; i < size / sizeof(int); i++) { |
793 | 152 light_sysswitch[i] = 0; |
153 } | |
154 | |
792 | 155 for(int i = 0; i < spe_num; i++) { |
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156 HTaskPtr data_load = manager->create_task(DataAllocate); |
792 | 157 data_load->set_param(0,(memaddr)size); |
158 data_load->set_param(1,(memaddr)LightSysSwitch); | |
159 data_load->set_cpu((CPU_TYPE)((int)SPE_0 + i)); | |
160 data_load->spawn(); | |
161 } | |
162 | |
511 | 163 MainLoop *mainloop = app->init(this, this->width, this->height); |
164 mainloop->mainLoop(); | |
507 | 165 } |
166 | |
167 | |
168 HTaskPtr | |
169 Viewer::initLoop() | |
170 { | |
171 HTaskPtr task_next; | |
172 HTaskPtr task_tex; | |
173 | |
174 sgpack = (SceneGraphPack*)manager->allocate(sizeof(SceneGraphPack)); | |
175 sgpack->init(); | |
176 ppack = (PolygonPack*)manager->allocate(sizeof(PolygonPack)); | |
177 | |
178 spackList_length = (this->height + split_screen_h - 1) / split_screen_h; | |
179 spackList = (SpanPack*)manager->allocate(sizeof(SpanPack)*spackList_length); | |
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180 // printf("spackList %0lx height %d\n",(unsigned long)spackList, this->height); |
507 | 181 |
182 /** | |
183 * SPU に送る address list は 16 バイト倍数でないといけない。 | |
184 * spackList_length*sizeof(SpanPack*) が 16 バイト倍数になるような | |
185 * length_align を求めている。はみ出した部分は使われない | |
186 * (ex) spackList_length が 13 の場合 | |
187 * spackList_length_align = 16; | |
188 * 実際に送るデータは64バイトになるのでOK | |
189 * 14,15,16 の部分は何も入らない。 | |
190 */ | |
191 spackList_length_align = (spackList_length + 3)&(~3); | |
192 | |
193 /* 各 SPU が持つ、SpanPack の address list */ | |
194 spackList_ptr = | |
195 (SpanPack**)manager->allocate(sizeof(SpanPack*)*spackList_length_align); | |
196 | |
197 for (int i = 0; i < spackList_length; i++) { | |
198 spackList_ptr[i] = &spackList[i]; | |
199 } | |
200 | |
201 for (int i = 1; i <= spackList_length; i++) { | |
202 spackList[i-1].init(i*split_screen_h); | |
203 } | |
204 | |
826 | 205 task_next = manager->create_task(Dummy,0,0,0,0); |
507 | 206 |
652 | 207 // ここは、Iterator を用意するべきだよね |
507 | 208 for (int i = 0; i < spe_num; i++) { |
826 | 209 task_tex = manager->create_task(LoadTexture,0,0,0,0); |
210 task_tex->set_cpu((CPU_TYPE)((int)SPE_0 + i)); | |
211 task_next->wait_for(task_tex); | |
748 | 212 task_tex->spawn(); |
507 | 213 } |
214 | |
792 | 215 |
507 | 216 return task_next; |
217 } | |
218 | |
219 | |
220 void | |
221 Viewer::getKey() | |
222 { | |
223 Pad *pad = sgroot->getController(); | |
224 if (pad->right.isHold()) { | |
225 keyPtr->right = HOLD; | |
226 } else if (pad->right.isPush()) { | |
227 keyPtr->right = PUSH; | |
228 } else { | |
229 keyPtr->right = NONE; | |
230 } | |
231 | |
232 if (pad->left.isHold()) { | |
233 keyPtr->left = HOLD; | |
234 } else if (pad->left.isPush()) { | |
235 keyPtr->left = PUSH; | |
236 } else { | |
237 keyPtr->left = NONE; | |
238 } | |
239 | |
240 if (pad->up.isHold()) { | |
241 keyPtr->up = HOLD; | |
242 } else if (pad->up.isPush()) { | |
243 keyPtr->up = PUSH; | |
244 } else { | |
245 keyPtr->up = NONE; | |
246 } | |
247 | |
248 if (pad->down.isHold()) { | |
249 keyPtr->down = HOLD; | |
250 } else if (pad->down.isPush()) { | |
251 keyPtr->down = PUSH; | |
252 } else { | |
253 keyPtr->down = NONE; | |
254 } | |
255 | |
256 if (pad->circle.isHold()) { | |
257 keyPtr->circle = HOLD; | |
258 } else if (pad->circle.isPush()) { | |
259 keyPtr->circle = PUSH; | |
260 } else { | |
261 keyPtr->circle = NONE; | |
262 } | |
263 } | |
264 | |
265 static void | |
514 | 266 post2runMoveDrawLoop(SchedTask *m, void *viewer_, void *arg) |
507 | 267 { |
268 Viewer *viewer = (Viewer*)viewer_; | |
269 | |
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270 // 同じ PPE 上なので sgroot(ポインタ) を set_param で送る。 |
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271 //HTaskPtr send_key_task = viewer->manager->create_task(SendKey); |
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272 //send_key_task->set_param((int)sgroot); |
507 | 273 // set input data -> viewer keyPtr |
274 viewer->getKey(); | |
826 | 275 //HTaskPtr update_key = viewer->manager->create_task(UpdateKey,viewer->keyPtr, sizeof(key_stat),0,0); |
276 HTaskPtr update_key = viewer->manager->create_task(UpdateKey,0,0,0,0); | |
507 | 277 update_key->add_inData(viewer->keyPtr, sizeof(key_stat)); |
748 | 278 //update_key->set_cpu(SPE_0); |
507 | 279 update_key->spawn(); |
280 | |
281 /* TASK_MOVE は外から引数で取ってくるべき */ | |
282 //HTaskPtr move_task = viewer->manager->create_task(viewer->app->move_taskid); | |
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283 // HTaskPtr move_task = viewer->manager->create_task(Move,0,0,0,0); |
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284 //move_task->set_param(sgroot); |
507 | 285 |
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286 //HTaskPtr draw_task = viewer->manager->create_task(Draw); |
507 | 287 |
288 /* rendering task test */ | |
826 | 289 HTaskPtr draw_task = viewer->manager->create_task(Dummy,0,0,0,0); |
290 HTaskPtr draw_dummy = viewer->manager->create_task(Dummy,0,0,0,0); | |
507 | 291 |
826 | 292 HTaskPtr switch_task = viewer->manager->create_task(Switch,0,0,0,0); |
507 | 293 viewer->draw_dummy = draw_dummy; |
294 switch_task->wait_for(draw_dummy); | |
514 | 295 draw_task->set_post(post2speRendering, (void*)viewer, 0); |
507 | 296 |
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297 // switch_task->wait_for(move_task); |
507 | 298 switch_task->wait_for(draw_task); |
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299 // move_task->spawn(); |
507 | 300 draw_task->spawn(); |
301 | |
514 | 302 switch_task->set_post(post2runMoveDrawLoop, (void*)viewer, 0); |
507 | 303 switch_task->spawn(); |
304 | |
305 } | |
306 | |
307 void | |
308 Viewer::mainLoop() | |
309 { | |
310 HTaskPtr task_next = initLoop(); | |
311 | |
514 | 312 task_next->set_post(&post2runLoop, (void *)this, 0); // set_post(function(this->run_loop()), NULL) |
507 | 313 task_next->spawn(); |
314 } | |
315 | |
316 void | |
748 | 317 Viewer::run_loop(HTaskPtr task_next) |
507 | 318 { |
748 | 319 dev->clear_screen(); |
320 | |
321 bool quit_flg; | |
322 quit_flg = quit_check(); | |
323 if (quit_flg == true) { | |
324 this_time = get_ticks(); | |
325 run_finish(); | |
326 return; | |
327 } | |
328 | |
329 dev->clean_pixels(); | |
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330 pixels = dev->flip_screen(pixels); |
748 | 331 |
332 for (int i = 1; i <= spackList_length; i++) { | |
333 spackList[i-1].reinit(i*split_screen_h); | |
334 } | |
335 | |
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336 /* ここでGameTaskの終了を待つTaskを生成しておく */ |
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337 sgroot->wait_game_task = manager->create_task(Dummy,0,0,0,0); |
748 | 338 sgroot->updateControllerState(); |
339 sgroot->allExecute(width, height); | |
340 light_xyz_stock = sgroot->getLightVector(); | |
792 | 341 light_switch_stock = sgroot->getLightSwitch(); |
793 | 342 light_sysswitch_stock = sgroot->getLightSysSwitch(); |
748 | 343 //sgroot->checkRemove(); |
344 | |
345 // ここから下は Rendering という関数にする | |
346 rendering(task_next); | |
507 | 347 } |
348 | |
349 | |
350 | |
351 void | |
352 Viewer::run_collision() | |
353 { | |
354 } | |
355 | |
356 void | |
514 | 357 post2rendering(SchedTask *s, void *viewer_, void *arg) |
507 | 358 { |
359 Viewer *viewer = (Viewer *)viewer_; | |
826 | 360 HTaskPtr task_next = viewer->manager->create_task(Dummy,0,0,0,0); |
507 | 361 viewer->rendering(task_next); |
362 } | |
363 | |
364 void | |
365 Viewer::rendering(HTaskPtr task_next) | |
366 { | |
748 | 367 common_rendering(task_next, sgroot); |
507 | 368 |
369 // Barrier 同期 | |
370 // run_draw() を呼ぶ post2runDraw | |
514 | 371 task_next->set_post(post2runDraw, (void*)this, 0); // set_post(function(this->run_draw()), NULL) |
507 | 372 task_next->spawn(); |
373 | |
374 // TASK_CREATE_SPAN が全て終わったら DUMMY_TASK が Viewer::run_draw() を呼ぶ | |
375 } | |
376 | |
377 static void | |
514 | 378 post2runLoop(SchedTask *s, void *viewer_, void *arg) |
507 | 379 { |
380 Viewer *viewer = (Viewer*)viewer_; | |
826 | 381 HTaskPtr task_next = viewer->manager->create_task(Dummy,0,0,0,0); |
507 | 382 viewer->run_loop(task_next); |
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383 psx_sync_n(); |
507 | 384 } |
385 | |
386 static void | |
514 | 387 post2runDraw(SchedTask *s, void *viewer_, void *arg) |
507 | 388 { |
389 Viewer *viewer = (Viewer*)viewer_; | |
826 | 390 HTaskPtr task_next = viewer->manager->create_task(Dummy,0,0,0,0); |
507 | 391 viewer->run_draw(task_next); |
392 | |
393 } | |
394 | |
395 void | |
396 Viewer::run_draw(HTaskPtr task_next) // 引数に post2runLoop を入れるようにする | |
397 { | |
398 common_draw(task_next); | |
399 | |
514 | 400 task_next->set_post(post2runLoop, (void*)this, 0); // set_post(function(this->run_loop()), NULL) |
507 | 401 task_next->spawn(); |
402 // TASK_DRAW_SPAN が全て終わったら DUMMY_TASK が Viewer::run_loop() を呼ぶ | |
403 | |
404 frames++; | |
405 } | |
406 | |
407 | |
408 static void | |
514 | 409 post2speRendering(SchedTask *s, void *viewer_, void *arg) |
507 | 410 { |
411 Viewer *viewer = (Viewer*)viewer_; | |
826 | 412 HTaskPtr task_next = viewer->manager->create_task(Dummy,0,0,0,0); |
507 | 413 viewer->spe_rendering(task_next); |
414 } | |
415 | |
416 void | |
417 Viewer::spe_rendering(HTaskPtr task_next) | |
418 { | |
748 | 419 common_rendering(task_next, sgroot); |
507 | 420 |
421 this->draw_dummy->wait_for(task_next); | |
514 | 422 task_next->set_post(post2speDraw, (void*)this, 0); |
507 | 423 task_next->spawn(); |
424 | |
425 } | |
426 | |
427 static void | |
514 | 428 post2speDraw(SchedTask *s, void *viewer_, void *arg) |
507 | 429 { |
430 Viewer *viewer = (Viewer*)viewer_; | |
826 | 431 HTaskPtr task_next = viewer->manager->create_task(Dummy,0,0,0,0); |
507 | 432 viewer->spe_draw(task_next); |
433 } | |
434 | |
435 void | |
436 Viewer::spe_draw(HTaskPtr task_next) | |
437 { | |
438 common_draw(task_next); | |
439 | |
440 this->draw_dummy->wait_for(task_next); | |
441 task_next->spawn(); | |
442 this->draw_dummy->spawn(); | |
443 | |
444 frames++; | |
445 } | |
446 | |
907 | 447 |
908 | 448 // 完全にMac仕様。。sg_matrix を allocate してやらないといけないよ。 |
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449 float* |
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450 copy_matrix(SceneGraphPtr sg, TaskManager *manager) { |
908 | 451 |
452 float *matrix = sg->matrix; | |
453 float *real_matrix = sg->real_matrix; | |
454 | |
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455 //変換行列は4x4 なんで、16。が二つで32.と言い訳を書いてみる。 |
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456 float *sg_matrix = (float*)manager->allocate(sizeof(float)*32); |
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457 |
908 | 458 for (int i = 0; i < 16; i++) { |
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459 sg_matrix[i] = matrix[i]; |
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460 sg_matrix[i+16] = real_matrix[i]; |
908 | 461 } |
462 | |
915
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463 return sg_matrix; |
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464 |
908 | 465 } |
466 | |
467 void | |
468 print_matrix(float *matrix) { | |
469 | |
470 for (int i = 0; i < 32; i++) { | |
471 printf("%f\n",matrix[i]); | |
472 } | |
473 | |
474 } | |
907 | 475 |
476 void | |
477 add_matrix_list(SceneGraphPtr sg, TaskManager *manager, MatrixListInfo* info) { | |
478 | |
479 MatrixList *matrix_list = (MatrixList*)manager->allocate(sizeof(MatrixList)); | |
908 | 480 |
481 #if SPE_CREATE_POLYGON_CHECK | |
482 print_matrix(sg->sg_matrix); | |
483 #endif | |
484 | |
915
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485 matrix_list->matrix = copy_matrix(sg, manager);; |
907 | 486 matrix_list->next = NULL; |
908 | 487 |
907 | 488 |
489 if (info->last != NULL) { | |
490 info->last->next = matrix_list; | |
491 } | |
492 | |
493 info->last = matrix_list; | |
915
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494 info->list_length += 1; |
907 | 495 |
496 } | |
497 | |
498 void | |
499 new_matrix_info(SceneGraphPtr sg, TaskManager *manager, MatrixListInfo* info) { | |
500 | |
501 MatrixListInfo *next = NULL; | |
502 | |
503 if (info->id == -1) { | |
504 | |
505 info->id = sg->sgid; | |
915
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506 info->list_length = 1; |
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507 info->coord_pack = sg->coord_pack; |
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508 info->coord_pack_size = sg->coord_pack_size; |
907 | 509 next = info; |
510 | |
511 } else { | |
512 | |
513 MatrixListInfo* t; | |
514 | |
515 for (t = info; t->next != NULL; t = t->next) { | |
516 } | |
517 | |
518 next = (MatrixListInfo*)manager->allocate(sizeof(MatrixListInfo)); | |
519 next->id = sg->sgid; | |
915
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520 next->list_length = 1; |
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521 next->coord_pack = sg->coord_pack; |
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522 next->coord_pack_size = sg->coord_pack_size; |
907 | 523 next->next = NULL; |
524 t->next = next; | |
525 | |
526 } | |
527 | |
528 MatrixList *new_list = (MatrixList*)manager->allocate(sizeof(MatrixList)); | |
915
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529 new_list->matrix = copy_matrix(sg, manager); |
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530 |
908 | 531 #if SPE_CREATE_POLYGON_CHECK |
532 print_matrix(sg->sg_matrix); | |
533 #endif | |
915
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534 |
907 | 535 new_list->next = NULL; |
536 | |
537 next->first = new_list; | |
538 next->last = new_list; | |
539 | |
540 } | |
541 | |
542 void | |
543 collect_matrix(SceneGraphPtr sg, MatrixListInfo *matrix_info, TaskManager *manager) { | |
544 | |
545 matrix_info->id = -1; | |
915
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546 matrix_info->list_length = 0; |
907 | 547 matrix_info->next = NULL; |
548 matrix_info->first = NULL; | |
549 matrix_info->last = NULL; | |
550 | |
551 while (sg) { | |
552 | |
553 if (sg->flag_drawable) { | |
554 | |
555 int flag = 0; | |
556 | |
557 for (MatrixListInfo* t = matrix_info; t != NULL; t = t->next) { | |
558 if (sg->sgid == t->id) { | |
559 add_matrix_list(sg, manager, t); | |
560 flag = 1; | |
561 } | |
562 } | |
563 | |
564 if (flag != 1) { | |
565 new_matrix_info(sg, manager, matrix_info); | |
566 } | |
567 | |
568 // search SceneGraph. でも、ただのリストがあったハズだから、あとでそれに直す。はず・・ | |
569 if (sg->children != NULL) { | |
570 sg = sg->children; | |
571 } else if (sg->brother != NULL) { | |
572 sg = sg->brother; | |
573 } else { | |
574 while (sg) { | |
575 if (sg->brother != NULL) { | |
576 sg = sg->brother; | |
577 break; | |
578 } else { | |
579 if (sg->parent == NULL) { | |
580 sg = NULL; | |
581 break; | |
582 } else { | |
583 sg = sg->parent; | |
584 } | |
585 } | |
586 } | |
587 } | |
588 } | |
589 } | |
590 } | |
591 | |
908 | 592 void |
915
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593 check_matrix(MatrixListInfo *matrix_info,SceneGraphPtr sg) { |
908 | 594 |
595 for (MatrixListInfo* t = matrix_info; t != NULL; t = t->next) { | |
596 for (MatrixList* u = t->first; u != NULL; u = u->next) { | |
597 print_matrix(u->matrix); | |
598 } | |
599 } | |
600 | |
601 } | |
602 | |
915
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603 |
908 | 604 void |
915
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605 coord_allocate(int &cur_point, float *coord_pack, int spe_num, |
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606 int alloc_size, HTaskPtr alloc_wait, TaskManager *manager) |
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607 { |
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608 |
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609 for (int i = 0; i < spe_num; i++) { |
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610 |
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611 HTaskPtr data_alloc = manager->create_task(DataAllocate); |
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612 //data_alloc->set_inData(0, &coord_pack[cur_point], alloc_size); |
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613 data_alloc->set_param(0,(memaddr)alloc_size); |
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614 data_alloc->set_param(1,(memaddr)SG_COORD); |
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615 data_alloc->set_cpu((CPU_TYPE)((int)SPE_0 + i)); |
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616 alloc_wait->wait_for(data_alloc); |
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617 data_alloc->spawn(); |
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618 |
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619 } |
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620 |
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621 cur_point += alloc_size / sizeof(float); |
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622 |
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623 } |
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624 |
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625 void |
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626 coord_free(int spe_num, TaskManager *manager, HTaskPtr alloc_wait) |
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627 { |
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628 |
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629 for (int i = 0; i < spe_num; i++) { |
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630 |
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631 HTaskPtr data_free = manager->create_task(DataFree); |
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632 data_free->set_param(0,(memaddr)SG_COORD); |
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633 data_free->set_cpu((CPU_TYPE)((int)SPE_0 + i)); |
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634 data_free->wait_for(alloc_wait); |
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635 data_free->spawn(); |
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636 |
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637 } |
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638 |
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639 } |
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640 |
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641 void |
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642 create_pp_task(SceneGraphPtr sg, TaskManager *manager, int spe_num, HTaskPtr task_next) |
907 | 643 { |
644 | |
915
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645 MatrixListInfo *matrix_info = (MatrixListInfo*)manager->allocate(sizeof(MatrixListInfo)); |
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646 collect_matrix(sg, matrix_info, manager); |
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647 |
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648 |
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649 //HTaskPtr phase_wait = manager->create_task(Dummy); |
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650 |
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651 for (MatrixListInfo* t = matrix_info; t != NULL; t = t->next) { |
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652 |
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653 printf("list_length %d \n", t->list_length); |
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654 |
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655 int alloc_size = 16*1024; |
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656 |
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657 if (t->coord_pack_size < alloc_size) { |
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658 alloc_size = t->coord_pack_size; |
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659 } |
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660 |
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661 |
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662 int division_num = (t->coord_pack_size + alloc_size - 1) / alloc_size; |
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663 int phase_num = (division_num + spe_num -1) / spe_num; |
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664 int cur_point = 0; |
907 | 665 |
915
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666 for (int i = 0; i < phase_num; i++) { |
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667 |
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668 HTaskPtr alloc_wait = manager->create_task(Dummy); |
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669 coord_allocate(cur_point, t->coord_pack, spe_num, |
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670 alloc_size, alloc_wait, manager); |
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671 |
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672 |
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673 for (MatrixList* u = t->first; u != NULL; u = u->next) { |
907 | 674 |
915
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675 //HTaskPtr free_wait = manager->create_task(Dummy); |
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676 |
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677 //phase_wait = manager->create_task(Dummy); |
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678 |
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679 } |
907 | 680 |
915
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681 coord_free(spe_num, manager, alloc_wait); |
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682 alloc_wait->spawn(); |
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683 } |
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684 } |
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685 |
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686 printf("-----------------------\n"); |
908 | 687 //return create_pp_wait; |
907 | 688 |
689 } | |
690 | |
860 | 691 void |
748 | 692 Viewer::common_rendering(HTaskPtr task_next, SceneGraphRoot *sgroot) |
507 | 693 { |
860 | 694 |
695 #if SPE_CREATE_POLYGON | |
696 | |
907 | 697 SceneGraphPtr sg = sgroot->getDrawSceneGraph(); |
698 | |
915
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699 create_pp_task(sg, manager, spe_num, task_next); |
907 | 700 |
908 | 701 #if SPE_CREATE_POLYGON_CHECK |
702 check_matrix(matrix_info,sg); | |
703 #endif | |
704 | |
907 | 705 |
909 | 706 |
707 #else | |
907 | 708 |
614
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709 HTaskPtr task_create_pp = manager->create_task(CreatePolygonFromSceneGraph); |
969
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710 HTaskPtr game_task = sgroot->wait_game_task; |
507 | 711 // SceneGraph(木構造) -> PolygonPack |
712 | |
625
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713 task_create_pp->set_param(0,(memaddr)sgroot->getDrawSceneGraph()); |
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714 task_create_pp->set_param(1,(memaddr)ppack); |
969
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715 /* GameTaskの終了を待ってからポリゴンを作る */ |
9a53faae88d8
add new function for dandy.
koba <koba@cr.ie.u-ryukyu.ac.jp>
parents:
965
diff
changeset
|
716 task_create_pp->wait_for(game_task); |
507 | 717 |
718 task_next->wait_for(task_create_pp); | |
748 | 719 |
909 | 720 #endif |
721 | |
748 | 722 int range_base = spe_num; |
723 | |
507 | 724 // 切り上げのつもり |
725 int range = (spackList_length + range_base - 1) / range_base; | |
726 | |
727 for (int i = 0; i < range_base; i++) { | |
728 int index_start = range*i; | |
729 int index_end = (index_start + range >= spackList_length) | |
730 ? spackList_length : index_start + range; | |
731 | |
652 | 732 HTaskPtr task_create_sp = manager->create_task(CreateSpan); |
507 | 733 |
625
60aa3f241b10
64bit mode worked on Mac OS X.
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
616
diff
changeset
|
734 task_create_sp->set_param(0,index_start); |
748 | 735 |
507 | 736 /** |
737 * ex. screen_height が 480, spenum が 6 の場合、各SPEのy担当範囲 | |
738 * [ 1.. 80] [ 81..160] [161..240] | |
739 * [241..320] [321..400] [401..480] | |
740 * | |
741 * ex. screen_height が 1080, spenum が 5 の場合、 | |
742 * [ 1..216] [217..432] [433..648] | |
743 * [649..864] [865..1080] | |
744 */ | |
748 | 745 |
625
60aa3f241b10
64bit mode worked on Mac OS X.
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
616
diff
changeset
|
746 task_create_sp->set_param(1,index_start*split_screen_h + 1); |
60aa3f241b10
64bit mode worked on Mac OS X.
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
616
diff
changeset
|
747 task_create_sp->set_param(2,index_end*split_screen_h); |
507 | 748 |
652 | 749 task_create_sp->add_inData(ppack, sizeof(PolygonPack)); |
750 task_create_sp->add_inData(spackList_ptr, | |
751 sizeof(SpanPack*)*spackList_length_align); | |
752 task_create_sp->add_inData(&spackList[index_start], sizeof(SpanPack)); | |
753 | |
507 | 754 task_next->wait_for(task_create_sp); |
755 task_create_sp->wait_for(task_create_pp); | |
756 | |
748 | 757 task_create_sp->set_cpu(SPE_ANY); |
507 | 758 task_create_sp->spawn(); |
759 } | |
760 | |
860 | 761 task_create_pp->spawn(); |
969
9a53faae88d8
add new function for dandy.
koba <koba@cr.ie.u-ryukyu.ac.jp>
parents:
965
diff
changeset
|
762 game_task->spawn(); |
507 | 763 } |
764 | |
792 | 765 HTaskPtr |
766 Viewer::update_task_create(void *data, int size, | |
767 int load_id, int spe_id, HTaskPtr wait) | |
768 { | |
769 | |
770 HTaskPtr data_update = manager->create_task(DataUpdate); | |
771 data_update->add_inData(data,size); | |
772 data_update->set_param(0,size); | |
773 data_update->set_param(1,load_id); | |
774 data_update->set_cpu((CPU_TYPE)(spe_id)); | |
775 if (wait != NULL) { | |
776 wait->wait_for(data_update); | |
777 } | |
778 data_update->spawn(); | |
779 | |
780 return data_update; | |
781 | |
782 } | |
783 | |
507 | 784 void |
785 Viewer::common_draw(HTaskPtr task_next) | |
786 { | |
787 | |
614
4e44147d78ee
remove uncessary Task Name definision
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
603
diff
changeset
|
788 //task_next = manager->create_task(Dummy); |
507 | 789 //task_next->set_post(post2runLoop, (void*)this); |
790 | |
792 | 791 //Light info update |
748 | 792 |
793 | 793 //HTaskPtr data_update; |
748 | 794 HTaskPtr data_update_wait; |
792 | 795 int light_num = 4; |
796 int size = sizeof(float)*4*light_num; //xyz+alpha(4) * light_num(4) | |
762 | 797 int light_size = size / sizeof(float); |
748 | 798 |
762 | 799 for (int i = 0; i < light_size; i++) { |
792 | 800 light_xyz[i] = light_xyz_stock[i]; |
762 | 801 } |
792 | 802 |
803 for (int i = 0; i < light_num; i++) { | |
804 light_switch[i] = light_switch_stock[i]; | |
805 } | |
793 | 806 |
807 light_sysswitch[0] = light_sysswitch_stock; | |
792 | 808 |
748 | 809 data_update_wait = manager->create_task(DataUpdate); |
810 data_update_wait->add_inData(light_xyz,size); | |
811 data_update_wait->set_param(0,size); | |
812 data_update_wait->set_param(1,Light); | |
813 data_update_wait->set_cpu((CPU_TYPE)((int)SPE_0)); | |
792 | 814 |
748 | 815 for (int i = 1; i < spe_num; i++) { |
792 | 816 update_task_create(light_xyz,size,Light,(int)SPE_0+i,data_update_wait); |
817 } | |
818 | |
819 size = light_num * sizeof(int); | |
820 | |
821 for (int i = 0; i < spe_num; i++) { | |
793 | 822 update_task_create(light_switch,size,LightSwitch,(int)SPE_0+i,data_update_wait); |
792 | 823 } |
824 | |
825 size = 16; // LightSysSwitch は 4byte. 残り 12byte は DMA転送の為のパディング | |
826 | |
827 for (int i = 0; i < spe_num; i++) { | |
793 | 828 update_task_create(light_sysswitch,size,LightSysSwitch,(int)SPE_0+i,data_update_wait); |
748 | 829 } |
830 | |
507 | 831 ppack->clear(); |
914 | 832 |
507 | 833 for (int i = 0; i < spackList_length; i++) { |
834 SpanPack *spack = &spackList[i]; | |
835 int startx = 1; | |
836 int endx = split_screen_w; | |
837 | |
838 int starty = spack->info.y_top - split_screen_h + 1; | |
839 //int endy = spack->info.y_top; | |
840 int rangey = (starty + split_screen_h - 1 > this->height) | |
841 ? this->height - starty + 1 : split_screen_h; | |
842 | |
889
b150914f5976
minor fix. Redering Engine not worked yet.
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
885
diff
changeset
|
843 #if 1 |
857 | 844 |
914 | 845 // mem_flag は spe 側で黒い部分を 0 で埋めるフラグ |
846 if(spack->info.size > 0 || mem_flag == 1) { | |
838 | 847 |
857 | 848 int array_task_num = (this->width + split_screen_w - 1) / split_screen_w; |
849 HTaskPtr task_draw_array = manager->create_task_array(DrawSpan, array_task_num, 6, 1, rangey); | |
850 Task *task_draw = 0; | |
851 | |
852 while (startx < this->width) { | |
853 | |
839 | 854 // Draw SpanPack |
857 | 855 |
839 | 856 task_draw = task_draw_array->next_task_array(DrawSpan,task_draw); |
857 task_draw->set_param(0,(memaddr)&pixels[(startx-1) + this->width*(starty-1)]); | |
858 task_draw->set_param(1,this->width); | |
859 task_draw->set_param(2,startx); | |
860 task_draw->set_param(3,endx); | |
861 task_draw->set_param(4,rangey); | |
862 task_draw->set_param(5,spack->info.size); | |
838 | 863 |
839 | 864 task_draw->set_inData(0,spack, sizeof(SpanPack)); |
865 | |
866 for (int i = 0; i < rangey; i++) { | |
857 | 867 task_draw->set_outData(i, |
868 &pixels[(startx-1) + this->width*(starty-1 + i) ], | |
869 (endx-startx+1)*sizeof(int)); | |
839 | 870 } |
871 | |
872 startx += split_screen_w; | |
873 endx += split_screen_w; | |
874 | |
875 if (endx > this->width) { | |
876 endx = this->width; | |
877 } | |
878 | |
857 | 879 } |
880 | |
881 task_draw_array->spawn_task_array(task_draw->next()); | |
882 task_draw_array->set_cpu(SPE_ANY); | |
883 task_next->wait_for(task_draw_array); | |
884 task_draw_array->wait_for(data_update_wait); | |
885 task_draw_array->spawn(); | |
854 | 886 |
857 | 887 |
914 | 888 |
889 } else { | |
890 | |
857 | 891 memset(&pixels[(startx-1)+this->width*(starty-1)], |
892 0, (this->width)*sizeof(int)*rangey); | |
838 | 893 |
914 | 894 } |
895 | |
857 | 896 |
897 #else | |
838 | 898 |
899 HTaskPtr task_draw; | |
900 | |
507 | 901 while (startx < this->width) { |
857 | 902 if (spack->info.size > 0) { |
507 | 903 // Draw SpanPack |
614
4e44147d78ee
remove uncessary Task Name definision
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
603
diff
changeset
|
904 task_draw = manager->create_task(DrawSpan); |
507 | 905 |
625
60aa3f241b10
64bit mode worked on Mac OS X.
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
616
diff
changeset
|
906 task_draw->set_param(0, |
603
42c94f85c779
long -> memaddr (64 or 32)
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
602
diff
changeset
|
907 (memaddr)&pixels[(startx-1) + this->width*(starty-1)]); |
625
60aa3f241b10
64bit mode worked on Mac OS X.
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
616
diff
changeset
|
908 task_draw->set_param(1,this->width); |
652 | 909 task_draw->set_param(2,startx); |
910 task_draw->set_param(3,endx); | |
911 task_draw->set_param(4,rangey); | |
838 | 912 task_draw->set_param(5,spack->info.size); |
652 | 913 |
914 task_draw->add_inData(spack, sizeof(SpanPack)); | |
615
f7d78b3c1106
First addOutput rendering try failed.
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
614
diff
changeset
|
915 |
616
f21603a335aa
Rendering not yet worked.
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
615
diff
changeset
|
916 for (int i = 0; i < rangey; i++) { |
615
f7d78b3c1106
First addOutput rendering try failed.
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
614
diff
changeset
|
917 task_draw->add_outData( |
616
f21603a335aa
Rendering not yet worked.
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
615
diff
changeset
|
918 &pixels[(startx-1) + this->width*(starty-1 + i) ], |
f21603a335aa
Rendering not yet worked.
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
615
diff
changeset
|
919 (endx-startx+1)*sizeof(int)); |
615
f7d78b3c1106
First addOutput rendering try failed.
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
614
diff
changeset
|
920 } |
838 | 921 |
857 | 922 } else { |
507 | 923 // 7.7.3 SL1 Data Cache Range Set to Zero コマンド |
924 // を使って、DMAでclearするべき... ということは、 | |
925 // それもSPEでやる方が良い? | |
857 | 926 memset(&pixels[(startx-1)+this->width*(starty-1)], |
927 0, (this->width)*sizeof(int)*rangey); | |
928 break; | |
929 } | |
507 | 930 |
748 | 931 task_draw->set_cpu(SPE_ANY); |
507 | 932 task_next->wait_for(task_draw); |
748 | 933 task_draw->wait_for(data_update_wait); |
507 | 934 task_draw->spawn(); |
935 | |
936 startx += split_screen_w; | |
937 endx += split_screen_w; | |
938 | |
939 if (endx > this->width) { | |
940 endx = this->width; | |
941 } | |
942 } | |
838 | 943 #endif |
944 | |
792 | 945 } |
946 | |
947 data_update_wait->spawn(); | |
925
9da903858400
add profile in Redering Engine
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
918
diff
changeset
|
948 if (profile) { |
983 | 949 if (frames % 50 == 49) { |
950 this_time = get_ticks(); | |
951 manager->show_profile(); | |
952 if (this_time != start_time) { | |
953 printf("\n%f FPS\n", (((float)frames)/(this_time-start_time))*1000.0); | |
954 start_time = this_time; frames = 0; | |
955 } | |
982
b29547a5b85b
avoid WAIT in virtual console
root@henri.cr.ie.u-ryukyu.ac.jp
parents:
981
diff
changeset
|
956 } |
925
9da903858400
add profile in Redering Engine
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
918
diff
changeset
|
957 } |
748 | 958 } |
959 | |
960 void | |
961 Viewer::run_finish() | |
962 { | |
963 dev->free_device(); | |
964 if (this_time != start_time) { | |
965 printf("%f FPS\n", (((float)frames)/(this_time-start_time))*1000.0); | |
966 } | |
925
9da903858400
add profile in Redering Engine
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
918
diff
changeset
|
967 if (profile) { |
9da903858400
add profile in Redering Engine
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
918
diff
changeset
|
968 manager->show_profile(); |
9da903858400
add profile in Redering Engine
Shinji KONO <kono@ie.u-ryukyu.ac.jp>
parents:
918
diff
changeset
|
969 } |
748 | 970 |
971 delete sgroot; | |
972 // delete sgroot_2; | |
973 quit(); | |
507 | 974 } |
975 | |
976 /* end */ |