comparison TaskManager/Test/test_render/triangle.h @ 164:38cbb7aecc70

TilePtr は SPE で計算した方がいいと判断して変更。
author gongo@gendarme.cr.ie.u-ryukyu.ac.jp
date Tue, 09 Dec 2008 10:48:49 +0900
parents 5c194c71eca8
children
comparison
equal deleted inserted replaced
163:e60e13967016 164:38cbb7aecc70
2 #define INCLUDE_Triangle 2 #define INCLUDE_Triangle
3 3
4 #include "vertex.h" 4 #include "vertex.h"
5 5
6 class Triangle { 6 class Triangle {
7 public: 7 public:
8 Vertex *vertex1,*vertex2,*vertex3; 8 Vertex *vertex1,*vertex2,*vertex3;
9 9
10 Triangle(Vertex *tmp_vertex1,Vertex *tmp_vertex2,Vertex *tmp_vertex3); 10 Triangle(Vertex *tmp_vertex1,Vertex *tmp_vertex2,Vertex *tmp_vertex3);
11 }; 11 };
12 12
13 #endif 13 #endif