Mercurial > hg > Members > kono > Cerium
view Renderer/test_render/player_action.h @ 283:55ea4465b1a2
fix test_render
author | e065746@localhost.localdomain |
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date | Fri, 05 Jun 2009 16:49:12 +0900 |
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void player_move_right(SceneGraphPtr node, int screen_w, int screen_h); void player_move_left(SceneGraphPtr node, int screen_w, int screen_h); void player_move_up(SceneGraphPtr node, int screen_w, int screen_h); void player_move_down(SceneGraphPtr node, int screen_w, int screen_h); void player_move_idle(SceneGraphPtr node); void player_move_all(SceneGraphPtr node, int screen_w, int screen_h); void player_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);