annotate Renderer/test_render/player_action.h @ 283:55ea4465b1a2

fix test_render
author e065746@localhost.localdomain
date Fri, 05 Jun 2009 16:49:12 +0900
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283
55ea4465b1a2 fix test_render
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1 void player_move_right(SceneGraphPtr node, int screen_w, int screen_h);
55ea4465b1a2 fix test_render
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2 void player_move_left(SceneGraphPtr node, int screen_w, int screen_h);
55ea4465b1a2 fix test_render
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3 void player_move_up(SceneGraphPtr node, int screen_w, int screen_h);
55ea4465b1a2 fix test_render
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4 void player_move_down(SceneGraphPtr node, int screen_w, int screen_h);
55ea4465b1a2 fix test_render
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5 void player_move_idle(SceneGraphPtr node);
55ea4465b1a2 fix test_render
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6 void player_move_all(SceneGraphPtr node, int screen_w, int screen_h);
55ea4465b1a2 fix test_render
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7 void player_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);