view Renderer/test_render/player_action.h @ 311:b09784a9cb09

add smanager interface for test_nogl
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Mon, 08 Jun 2009 22:35:44 +0900
parents 55ea4465b1a2
children
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void player_move_right(SceneGraphPtr node, int screen_w, int screen_h);
void player_move_left(SceneGraphPtr node, int screen_w, int screen_h);
void player_move_up(SceneGraphPtr node, int screen_w, int screen_h);
void player_move_down(SceneGraphPtr node, int screen_w, int screen_h);
void player_move_idle(SceneGraphPtr node);
void player_move_all(SceneGraphPtr node, int screen_w, int screen_h);
void player_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);