Mercurial > hg > old > magoroku_racing.bad
annotate camera.c @ 91:cb6c6de125dc
halfway
author | Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp> |
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date | Thu, 26 May 2011 14:44:03 +0900 |
parents | 8edae89a3877 |
children | 0b65ca27f113 |
rev | line source |
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0 | 1 #include <stdlib.h> |
91 | 2 #include <string.h> |
3 #include "libps2.h" | |
4 #include "ps2util.h" | |
0 | 5 #include "car.h" |
6 #include "game.h" | |
7 #include "controler.h" | |
91 | 8 #include "camera.h" |
0 | 9 |
90
8edae89a3877
compile on Mac OS X
Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp>
parents:
88
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changeset
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10 //大域変数、各部で共有 |
8edae89a3877
compile on Mac OS X
Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp>
parents:
88
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changeset
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11 //extern SGO_PAD pad; |
0 | 12 |
91 | 13 static CAMERA camera, def_camera; |
0 | 14 |
15 | |
16 void | |
17 camera_init() | |
18 { | |
91 | 19 |
90
8edae89a3877
compile on Mac OS X
Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp>
parents:
88
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changeset
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20 //カメラの初期位置設定 |
0 | 21 def_camera.xyz[0] = 0; |
22 def_camera.xyz[1] =-7;// -3; | |
23 def_camera.xyz[2] =-14; //0; | |
24 def_camera.xyz[3] = 1; | |
25 | |
26 def_camera.zd[0] = 0; | |
27 def_camera.zd[1] = 2; | |
28 def_camera.zd[2] = 7; | |
29 def_camera.zd[3] = 1; | |
30 | |
31 def_camera.yd[0] = 0; | |
32 def_camera.yd[1] = 1; | |
33 def_camera.yd[2] = 0; | |
34 def_camera.yd[3] = 1; | |
35 | |
36 def_camera.angle[0]=-0.2;//0; //pich | |
37 def_camera.angle[1]=0; //yoh | |
38 def_camera.angle[2]=0; //roll | |
39 def_camera.angle[3]=0; | |
90
8edae89a3877
compile on Mac OS X
Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp>
parents:
88
diff
changeset
|
40 |
8edae89a3877
compile on Mac OS X
Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp>
parents:
88
diff
changeset
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41 //def_cameraをcameraにコピー |
0 | 42 memcpy( &camera, &def_camera, sizeof(CAMERA)); |
91 | 43 set_camera(&def_camera); |
44 | |
0 | 45 } |
46 | |
47 | |
91 | 48 |
49 /* | |
50 ps2依存関係から拝借。 | |
51 自分が消したのか、元々無いのかは覚えていないけど | |
52 呼ばれているのでとりあえず(空っぽにしておく)。 | |
53 */ | |
54 // set_camera must be called if camera's parameters were moved | |
55 void set_camera(CAMERA *camera) | |
56 { | |
57 //vu0_rot_camera_matrix(world_view, camera->xyz, camera->zd, camera->yd,camera->angle); | |
58 } | |
59 | |
60 | |
61 | |
62 | |
0 | 63 /** |
88 | 64 * pose: カメラの対象物(obj)の座標行列 |
65 * カメラがobjについていくように(そのような動きに見せるため) | |
66 * カメラの位置ベクトル、視点ベクトルを更新 | |
0 | 67 */ |
68 void | |
91 | 69 camera_update(Game *game, FMATRIX pose) |
0 | 70 { |
71 | |
91 | 72 FVECTOR location, eyes, vertical, angle; |
73 | |
74 //int type = game->camera_type; | |
0 | 75 |
91 | 76 ps2_vu0_apply_matrix(location, pose, def_camera.xyz); |
77 ps2_vu0_apply_matrix(eyes, pose, def_camera.zd); | |
78 ps2_vu0_apply_matrix(vertical, pose, def_camera.yd); | |
0 | 79 |
80 /**When the car bends, the angle of the camera is changed**/ | |
90
8edae89a3877
compile on Mac OS X
Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp>
parents:
88
diff
changeset
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81 //if(pad.left>0 && game.jiki->speed !=0){ |
8edae89a3877
compile on Mac OS X
Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp>
parents:
88
diff
changeset
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82 if(game->jiki->speed !=0){ |
91 | 83 if(def_camera.angle[1]<=0.2){ |
84 def_camera.angle[1]+=0.02; | |
85 } | |
0 | 86 } |
90
8edae89a3877
compile on Mac OS X
Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp>
parents:
88
diff
changeset
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87 //else if(pad.right>0 && game.jiki->speed !=0){ |
8edae89a3877
compile on Mac OS X
Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp>
parents:
88
diff
changeset
|
88 else if(game->jiki->speed !=0){ |
91 | 89 if(def_camera.angle[1]>=-0.2){ |
90 def_camera.angle[1]-=0.02; | |
91 } | |
0 | 92 } |
93 else { | |
91 | 94 if(def_camera.angle[1]<-0.01){ |
95 def_camera.angle[1]+=0.02; | |
96 } | |
97 else if(def_camera.angle[1]>0.01){ | |
98 def_camera.angle[1]-=0.02; | |
99 } | |
0 | 100 } |
91 | 101 ps2_vu0_apply_matrix(angle, pose, def_camera.angle); |
0 | 102 ps2_vu0_copy_vector(camera.xyz, location); |
103 ps2_vu0_copy_vector(camera.zd, eyes); | |
104 ps2_vu0_copy_vector(camera.yd, vertical); | |
105 ps2_vu0_copy_vector(camera.angle, angle); | |
91 | 106 set_camera(&camera); |
0 | 107 |
108 } | |
109 | |
110 |