Mercurial > hg > old > magoroku_racing.bad
view gSprite.h @ 116:ed702e49cc6c
conpile
author | e085768 |
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date | Thu, 16 Jun 2011 04:05:33 +0900 |
parents | 31dd5c07f7c1 |
children | f2e2460b4011 |
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#ifndef GSPRITE_H #define GSPRITE_H //スプライトの優先順位らしい ? #define SPRITE_PRIO_FOREGROUND 1 typedef struct SpriteTable { short dx; short dy; short w; short h; short mx; short my; int color; int page; int tex_w; int tex_h; int *texture; int tex_id; // for open gl } SpriteTable; // extern とってみたけど、なにか不都合ありますか?:miya void gSprite_Init(); void gSprite_Draw_Reset(); void gSprite_PutSprite(int number, int x, int y); //void gSprite_PutSpriteEx(int number, int x, int y, float w, float h); void gSprite_PutSpriteEx(int number, int x, int y, float scalex, float scaley, float angle); //void gSprite_DefSprite(int number, int tx, int ty, int tw, int th); void gSprite_DefSprite(int number, const char *name, float w, float h, int color);//, OBJECT *obj); #endif