207
|
1 // RUN: %clang_cc1 -S -emit-llvm -triple i386-linux -std=c++2a -Wno-unknown-pragmas %s -o - | FileCheck %s
|
|
2
|
|
3 // nextUp(1.F) == 0x1.000002p0F
|
|
4
|
|
5 constexpr float add_round_down(float x, float y) {
|
|
6 #pragma STDC FENV_ROUND FE_DOWNWARD
|
|
7 float res = x;
|
|
8 res += y;
|
|
9 return res;
|
|
10 }
|
|
11
|
|
12 constexpr float add_round_up(float x, float y) {
|
|
13 #pragma STDC FENV_ROUND FE_UPWARD
|
|
14 float res = x;
|
|
15 res += y;
|
|
16 return res;
|
|
17 }
|
|
18
|
|
19 float V1 = add_round_down(1.0F, 0x0.000001p0F);
|
|
20 float V2 = add_round_up(1.0F, 0x0.000001p0F);
|
|
21 // CHECK: @V1 = {{.*}} float 1.000000e+00
|
|
22 // CHECK: @V2 = {{.*}} float 0x3FF0000020000000
|
|
23
|
|
24 constexpr float add_cast_round_down(float x, double y) {
|
|
25 #pragma STDC FENV_ROUND FE_DOWNWARD
|
|
26 float res = x;
|
|
27 res += y;
|
|
28 return res;
|
|
29 }
|
|
30
|
|
31 constexpr float add_cast_round_up(float x, double y) {
|
|
32 #pragma STDC FENV_ROUND FE_UPWARD
|
|
33 float res = x;
|
|
34 res += y;
|
|
35 return res;
|
|
36 }
|
|
37
|
|
38 float V3 = add_cast_round_down(1.0F, 0x0.000001p0F);
|
|
39 float V4 = add_cast_round_up(1.0F, 0x0.000001p0F);
|
|
40
|
|
41 // CHECK: @V3 = {{.*}} float 1.000000e+00
|
|
42 // CHECK: @V4 = {{.*}} float 0x3FF0000020000000
|
|
43
|
|
44 // The next three variables use the same function as initializer, only rounding
|
|
45 // modes differ.
|
|
46
|
|
47 float V5 = []() -> float {
|
|
48 return [](float x, float y)->float {
|
|
49 #pragma STDC FENV_ROUND FE_UPWARD
|
|
50 return x + y;
|
|
51 }([](float x, float y) -> float {
|
|
52 #pragma STDC FENV_ROUND FE_UPWARD
|
|
53 return x + y;
|
|
54 }(1.0F, 0x0.000001p0F),
|
|
55 0x0.000001p0F);
|
|
56 }();
|
|
57 // CHECK: @V5 = {{.*}} float 0x3FF0000040000000
|
|
58
|
|
59 float V6 = []() -> float {
|
|
60 return [](float x, float y)->float {
|
|
61 #pragma STDC FENV_ROUND FE_DOWNWARD
|
|
62 return x + y;
|
|
63 }([](float x, float y) -> float {
|
|
64 #pragma STDC FENV_ROUND FE_UPWARD
|
|
65 return x + y;
|
|
66 }(1.0F, 0x0.000001p0F),
|
|
67 0x0.000001p0F);
|
|
68 }();
|
|
69 // CHECK: @V6 = {{.*}} float 0x3FF0000020000000
|
|
70
|
|
71 float V7 = []() -> float {
|
|
72 return [](float x, float y)->float {
|
|
73 #pragma STDC FENV_ROUND FE_DOWNWARD
|
|
74 return x + y;
|
|
75 }([](float x, float y) -> float {
|
|
76 #pragma STDC FENV_ROUND FE_DOWNWARD
|
|
77 return x + y;
|
|
78 }(1.0F, 0x0.000001p0F),
|
|
79 0x0.000001p0F);
|
|
80 }();
|
|
81 // CHECK: @V7 = {{.*}} float 1.000000e+00
|