annotate TaskManager/Test/test_render/viewer.cpp @ 212:fe2cc32cd94d

fix
author gongo@localhost.localdomain
date Sat, 31 Jan 2009 08:54:22 +0900
parents 204b03ca98f8
children 159519cdca1f
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 #include <SDL.h>
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2 #include "viewer.h"
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3 #include "viewer_types.h"
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4 #include "SceneGraph.h"
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5 #include "SceneGraphRoot.h"
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6 #include "scene_graph_pack.h"
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7 #include "sys.h"
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8 #include "Func.h"
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9 #include "error.h"
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10 #include "TaskManager.h"
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11 #include "Keyboard.h"
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12 #include "Joystick.h"
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13 #include <wchar.h>
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14
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15
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16 extern void post2runLoop(void *);
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17 extern void post2runDraw(void *);
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18
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19 /* measure for FPS (Frame Per Second) */
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20 int start_time;
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21 int this_time;
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22 int frames;
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23
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24 SceneGraphRootPtr sgroot;
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25
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26 /* Data Pack sent to Other CPUs (ex. SPE) */
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27 SceneGraphPack *sgpack;
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28 PolygonPack *ppack;
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29 SpanPackPtr spackList;
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30 SpanPackPtr *spackList_ptr;
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31
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32 int spackList_length;
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33 int spackList_length_align;
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34
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35 /**
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36 *
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37 */
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38
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39 /**
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40 * Joystick があればそれを使い、
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41 * 無ければキーボードを返す
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42 */
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43 static Pad*
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44 create_controller(void)
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45 {
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46 if (SDL_NumJoysticks()) {
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47 SDL_Joystick *joy = SDL_JoystickOpen(0);
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48 if (!joy) {
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49 printf("%s: failed to open joystick", __FUNCTION__);
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50 printf("Instead use Keyboard\n");
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51 return new Keyboard;
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52 } else {
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53 printf("Use Joystick\n");
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54 return new Joystick(joy);
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55 }
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56 } else {
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57 printf("Use Keyboard\n");
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58 return new Keyboard;
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59 }
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60 }
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61
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62
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63 Viewer::Viewer(int b, int w, int h, int _num)
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64 {
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65 bpp = b;
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66 width = w;
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67 height = h;
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68 spe_num = _num;
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69 }
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70
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71 int
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72 Viewer::get_ticks()
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73 {
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74 int time;
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75 time = SDL_GetTicks();
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76 return time;
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77 }
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78
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79 bool
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80 Viewer::quit_check()
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81 {
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82 SDL_Event event;
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83
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84 while(SDL_PollEvent(&event)) {
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85 if (event.type==SDL_QUIT) {
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86 return true;
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87 }
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88 }
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89
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90 Uint8 *keys=SDL_GetKeyState(NULL);
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91
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92 if (keys[SDLK_q] == SDL_PRESSED) {
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93 return true;
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94 }
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95
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96 return false;
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97 }
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98
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99 void
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100 Viewer::quit()
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101 {
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102 SDL_Quit();
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103 }
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104
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105 void
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106 Viewer::swap_buffers()
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107 {
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108 SDL_GL_SwapBuffers();
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109 }
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110
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111 extern void node_init(void);
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112 extern void create_cube_split(int);
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113 extern void panel_init(int);
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114 extern void universe_init(void);
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115 extern void ieshoot_init(void);
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116 extern void ball_bound_init(int, int);
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117 extern void lcube_init(int, int);
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118 extern void direction_init(void);
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119
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120 void
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5cde66c926b4 いろいろ fix 。詳しくは TaskManager/Changelog、test_render/Changelog を
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121 Viewer::run_init(const char *xml, int sg_number)
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122 {
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123 HTaskPtr task_next;
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124 HTaskPtr task_tex;
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125
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126 start_time = get_ticks();
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127 this_time = 0;
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128 frames = 0;
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129
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130 sgroot = new SceneGraphRoot;
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131 //sgroot->createFromXMLFile(xml);
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132
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133 switch (sg_number) {
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134 case 0:
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135 case 1:
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136 create_cube_split(sg_number);
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137 break;
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138 case 2:
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139 case 3:
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140 case 4:
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141 panel_init(sg_number);
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142 break;
153
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143 case 5:
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144 universe_init();
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145 break;
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146 case 6:
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147 ieshoot_init();
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148 break;
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149 case 7:
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150 ball_bound_init(this->width, this->height);
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151 break;
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152 case 8:
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153 lcube_init(this->width, this->height);
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154 break;
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155 case 9:
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156 direction_init();
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157 break;
144
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158 default:
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159 node_init();
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160 break;
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161 }
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162
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163 sgroot->controller = create_controller();
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164
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165 sgpack = (SceneGraphPack*)manager->malloc(sizeof(SceneGraphPack));
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166 sgpack->init();
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167 ppack = (PolygonPack*)manager->malloc(sizeof(PolygonPack));
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168
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169 spackList_length = (this->height + split_screen_h - 1) / split_screen_h;
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170 spackList = (SpanPack*)manager->malloc(sizeof(SpanPack)*spackList_length);
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171
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172 /**
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173 * SPU に送る address list は 16 バイト倍数でないといけない。
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174 * spackList_length*sizeof(SpanPack*) が 16 バイト倍数になるような
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175 * length_align を求めている。はみ出した部分は使われない
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176 * (ex) spackList_length が 13 の場合
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177 * spackList_length_align = 16;
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178 * 実際に送るデータは64バイトになるのでOK
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179 * 14,15,16 の部分は何も入らない。
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180 */
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181 spackList_length_align = (spackList_length + 3)&(~3);
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182
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183 /* 各 SPU が持つ、SpanPack の address list */
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184 spackList_ptr =
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185 (SpanPack**)manager->malloc(sizeof(SpanPack*)*spackList_length_align);
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186
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187 for (int i = 0; i < spackList_length; i++) {
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188 spackList_ptr[i] = &spackList[i];
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189 }
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190
126
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191 for (int i = 1; i <= spackList_length; i++) {
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192 spackList[i-1].init(i*split_screen_h);
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193 }
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194
109
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195 task_next = manager->create_task(TASK_DUMMY);
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196 task_next->set_post(&post2runLoop, NULL);
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197
137
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198 #if 0
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199 // 諸事情で、今は SceneGraphPack を作らずに
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200 // そのまま SceneGraph でやっています
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201 HTaskPtr task_sgp;
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202 task_sgp = manager->create_task(TASK_CREATE_SGP);
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203 task_sgp->add_param((uint32)scene_graph);
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204 task_sgp->add_param((uint32)sgpack);
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205 task_next->wait_for(task_sgp);
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206 task_sgp->spawn();
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207 #endif
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208
167
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209 for (int i = 0; i < spe_num; i++) {
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210 task_tex = manager->create_task(TASK_INIT_TEXTURE);
176
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211 /* ここはもう少しわかりやすい使い方がいいかもしれぬ。こんなもん? */
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212 task_tex->set_cpu((CPU_TYPE)((int)SPE_0 + i));
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213 task_next->wait_for(task_tex);
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214 task_tex->spawn();
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215 }
120
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216
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217 task_next->spawn();
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218 }
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219
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220 void
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221 Viewer::run_loop(void)
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222 {
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223 HTaskPtr task_create_pp = NULL;
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224 HTaskPtr task_create_sp = NULL;
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225 HTaskPtr task_next;
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226 bool quit_flg;
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227
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228 quit_flg = quit_check();
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229
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230 if (quit_flg == true) {
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231 this_time = get_ticks();
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232 run_finish();
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233 return;
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234 }
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235
200
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236 //clean_pixels();
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237
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238 for (int i = 1; i <= spackList_length; i++) {
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239 spackList[i-1].reinit(i*split_screen_h);
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240 }
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241
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242 task_next = manager->create_task(TASK_DUMMY);
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243 task_next->set_post(post2runDraw, NULL);
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244
137
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245 #if 0
157
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246 // SceneGraphPack の update
137
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247 HTaskPtr task_update_sgp = NULL;
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248 task_update_sgp = manager->create_task(TASK_UPDATE_SGP);
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249 task_update_sgp->add_inData(sgpack, sizeof(SceneGraphPack));
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250 task_update_sgp->add_outData(sgpack, sizeof(SceneGraphPack));
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251 task_update_sgp->add_param(width);
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252 task_update_sgp->add_param(height);
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253 task_next->wait_for(task_update_sgp);
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254 task_update_sgp->spawn();
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255 #else
195
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256 sgroot->updateControllerState();
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257 sgroot->allExecute(width, height);
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258 sgroot->checkRemove();
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259 #endif
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260
137
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261 #if 0
157
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262 // SceneGraphPack(配列) -> PolygonPack
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263 task_create_pp = manager->create_task(TASK_CREATE_PP);
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264 task_create_pp->add_inData(sgpack, sizeof(SceneGraphPack));
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265 task_create_pp->add_param((uint32)ppack);
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266 #else
157
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267 // SceneGraph(木構造) -> PolygonPack
137
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268 task_create_pp = manager->create_task(TASK_CREATE_PP2);
195
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269 task_create_pp->add_param((uint32)sgroot->getDrawSceneGraph());
137
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270 task_create_pp->add_param((uint32)ppack);
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271 #endif
109
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272 task_next->wait_for(task_create_pp);
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273
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274 int range_base = spe_num;
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275 // 切り上げのつもり
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276 int range = (spackList_length + range_base - 1) / range_base;
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277
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278 for (int i = 0; i < range_base; i++) {
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279 int index_start = range*i;
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280 int index_end = (index_start + range >= spackList_length)
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281 ? spackList_length : index_start + range;
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282
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283 task_create_sp = manager->create_task(TASK_CREATE_SPAN);
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284 task_create_sp->add_inData(ppack, sizeof(PolygonPack));
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285 task_create_sp->add_inData(spackList_ptr,
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286 sizeof(SpanPack*)*spackList_length_align);
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287 task_create_sp->add_inData(&spackList[index_start], sizeof(SpanPack));
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288
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289 task_create_sp->add_param(index_start);
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290
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291 /**
133
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292 * ex. screen_height が 480, spenum が 6 の場合、各SPEのy担当範囲
109
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293 * [ 1.. 80] [ 81..160] [161..240]
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294 * [241..320] [321..400] [401..480]
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295 *
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296 * ex. screen_height が 1080, spenum が 5 の場合、
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297 * [ 1..216] [217..432] [433..648]
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298 * [649..864] [865..1080]
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299 */
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300 task_create_sp->add_param(index_start*split_screen_h + 1);
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301 task_create_sp->add_param(index_end*split_screen_h);
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302
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303 task_next->wait_for(task_create_sp);
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304 task_create_sp->wait_for(task_create_pp);
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305
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306 task_create_sp->set_cpu(SPE_ANY);
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307 task_create_sp->spawn();
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308 }
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309
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310 task_create_pp->spawn();
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311 task_next->spawn();
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312 }
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313
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314 void
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315 Viewer::run_draw(void)
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316 {
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317 HTaskPtr task_next;
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318 HTaskPtr task_draw;
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319
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320 task_next = manager->create_task(TASK_DUMMY);
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321 task_next->set_post(post2runLoop, NULL);
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322
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323 ppack->clear();
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324 for (int i = 0; i < spackList_length; i++) {
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325 SpanPack *spack = &spackList[i];
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326 int startx = 1;
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327 int endx = split_screen_w;
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328
180
5cde66c926b4 いろいろ fix 。詳しくは TaskManager/Changelog、test_render/Changelog を
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329 int starty = spack->info.y_top - split_screen_h + 1;
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330 //int endy = spack->info.y_top;
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331 int rangey = (starty + split_screen_h - 1 > this->height)
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332 ? this->height - starty + 1 : split_screen_h;
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333
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334 while (startx < this->width) {
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335 if (spack->info.size > 0) {
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336 // Draw SpanPack
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337 task_draw = manager->create_task(TASK_DRAW_SPAN);
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338 task_draw->add_inData(spack, sizeof(SpanPack));
193
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339
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340 task_draw->add_param(
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341 (uint32)&pixels[(startx-1) + this->width*(starty-1)]);
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342 task_draw->add_param(this->width);
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343 } else {
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344 #if 0
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345 break;
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346 // Draw Background (現在は塗りつぶし)
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347 task_draw = manager->create_task(TASK_DRAW_BACK);
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348 task_draw->add_param(0xffffffff);
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349
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350 for (int k = 0; k < rangey; k++) {
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351 task_draw->add_outData(
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352 &pixels[(startx-1)+this->width*(k+starty-1)],
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353 (endx - startx + 1)*sizeof(int));
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354 }
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355 #else
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356 memset(&pixels[(startx-1)+this->width*(starty-1)],
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357 0xFF, (this->width)*sizeof(int)*rangey);
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358 //wmemset((wchar_t*)&pixels[(startx-1)+this->width*(starty-1)],
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359 //0xFFFFFFFF, (this->width)*sizeof(int)*rangey/sizeof(wchar_t));
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360 break;
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361 #endif
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362 }
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363
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364 task_draw->add_param(startx);
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365 task_draw->add_param(endx);
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366 task_draw->add_param(rangey);
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367 task_draw->set_cpu(SPE_ANY);
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368 task_next->wait_for(task_draw);
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369 task_draw->spawn();
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370
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371 startx += split_screen_w;
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372 endx += split_screen_w;
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373
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374 if (endx > this->width) {
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375 endx = this->width;
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376 }
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377 }
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378 }
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379
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380 task_next->spawn();
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381
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382 frames++;
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383 }
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384
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385 void
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386 Viewer::run_finish(void)
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387 {
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388 if (this_time != start_time) {
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389 printf("%f FPS\n", (((float)frames)/(this_time-start_time))*1000.0);
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390 }
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391
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392 //scene_graph->delete_data();
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393 //scene_graph->controller->close();
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394 //delete scene_graph;
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395
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396 quit();
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397 }